Only rules challenge we had was how to handle this differences in formations but a bit of common sense got us through it.
We set up a table like the example in scenario five of the rules. After that, we decided to play scenario two and the dice decided the Rebs were attacking again. They needed to get the troops over the bridge and move them of the table in the area of the barn. The Blue uniforms were patrolling the area and unaware of what is about to hit them. And they got hit hard this time...Yesss
|set-up with the new river we got from The Last Valley at Salute|
|All is still quiet|
|Early deployments, moving in on blinds|
|smart move around the house that won the day. drawing union firepower away from main attack|
|More or less how it ended, we played two turns after this: Six groups of rebs intact, all union except for one lost their bottle. we decided the Rebs could now easily march up the road|
Again lots of fun playing TSS. We could have finished the game but we spent quite some time on the campaign system and marking all units and big men. Complete gallery of the day is here.