I've been a bit quit recently, lost the painting motivation but doing research for the next proper army I'm about to start. More detail on that later but I'm about to make an attempt to built a 1800-1806 French army after I finish some Mexican/American skirmish units.
Anyway, we had a good ACW game recently using Guns at Gettysburg. We decided a while ago that for every game someone of the group would create a scenario and be the game master for the day. I must say this is really paying off adding a lot of fun and making the games much more interesting (as the discussions before and after). And if you wonder, couple of years ago we usually showed up, looked at the troops we brought, put everything on the table and played a couple of turns before we packed and went for refreshments.
We are getting better at this each game and my thinking is that preparation is key for an interesting game.
This time it's Jacco's (Jake) show. The following is the information I got after the game. Before I only received my OOB and some background for the day. He created the map in Powerpoint.
POHLMAN HILL
March 10 1863
Background
In a period of relative inactivity following the Battle of Stones River, a
reinforced Union infantry division, under General James S. Wadsworth
reconnoiter south toward Columbia. Four miles from Pohlman Hill, Coburn attacked
with his right wing, a Confederate divison under General John Bell Hood; he was
repelled. Then, General John Bell Hood seized the initiative.
Mission
The winner is the side
that has possession of Pohlman Hill.
Deployment
Union: deploy 5 US Battery D and Vincent’s brigade anywhere within three
inches of the western short edge of the table.
Reinforcements are
diced for at the end of the to arrive in the move phase of the following at the
western short edge of the table.
Brigade
|
2D6
|
Meredith (with
Wadsworth)
|
2-5
|
Robinson
|
6-7
|
Ward
|
8-10
|
Stewart
|
11-12
|
Confederate: deploy the 15th Arkansas Volunteers anywhere on Pohlman Hill.
The rest of Wofford’s brigade anywhere within 3 inches of the eastern short
edge of the table. Reinforcements are diced for at the end of the to arrive in
in the move phase of the following at the eastern short edge of the table.
Brigade
|
2D6
|
Anderson (with Hood)
|
2-5
|
Benning & Henry
|
6-7
|
Hampton
|
8-10
|
Perry & Haskell
|
11-12
|
On the 6th
turn all reinforcements that are still of table will arrive in the move phase.
The hill lightly
wooded and the hill does not otherwise impede movement. The Creek can be forded
at any point on a throw of 4+ (D6)
As said it was good fun and in the end the Rebels could secure the hill helped by the terrain and better artillery positioning (canister works:). I only took some pictures at the start and near the end of the game unfortunately. We never learn.
GameMaster Jake (who also played Union)is looking to see if he can change the scenario to secure a blue win. |
Battle for the light woods |
Reb cav about to charge and get slaughtered |
Rebs taking the south flank |
Pohlman Hill secured |
Jakes freshly painted Brigade |
All the pictures of the day: link